The reduction of the reflection mapping from the right tab of environment's Fryrender section...

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The reduction of the reflection mapping from the right tab of environment's Fryrender section...

Post  jorari71 on Thu Sep 10, 2009 12:41 pm

Hi again!.

I'd like to ask you about the reflectance of a map selected inside the "reflection mapping" environment tab.

This reflectance projected over the surface of an object is too much big for the desired result and I'd like to know how to reduce it.

Did anyone knows how to reduce the size of the reflection created by the automatic reflection from the environment tab?

Do you know what I mean?

Thank you.
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Re: The reduction of the reflection mapping from the right tab of environment's Fryrender section...

Post  javigon on Thu Apr 29, 2010 10:05 pm

You can use in the bitmap editor, on the left the tile X, Y, Z to repeat the map and do smoller. This is valid for every bitmap in fry.
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