Tips and tricks (For Beta version but still valid for present versions)...
frydemo :: . :: Tips And Tricks
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jorari71- Admin
- Posts: 165
Join date: 2008-09-23
Location: Valencia,Spain
Re: Tips and tricks (For Beta version but still valid for present versions)...
This one is very nice and informative, can never gett enough info 
Stromberg90- Posts: 47
Join date: 2008-09-23
Re: Tips and tricks (For Beta version but still valid for present versions)...
A very useful document for all unbiased engines and specifically for Fry.
Thanks for sharing this.
Thanks for sharing this.

Da Moderator- Admin
- Posts: 39
Join date: 2008-09-23

Re: Tips and tricks (For Beta version but still valid for present versions)...
yes very Instructive
thanks
thanks
mr-mégot- Posts: 43
Join date: 2008-09-24
Re: Tips and tricks (For Beta version but still valid for present versions)...
This was the objective. 

jorari71- Admin
- Posts: 165
Join date: 2008-09-23
Location: Valencia,Spain
Re: Tips and tricks (For Beta version but still valid for present versions)...
Hi Jorari.
Very interesting indeed.
I just think they forgot to point out that it's a good idea to avoid saturated diffuse colors.
Suggested max value for R, G, or B is 215.
But they do point it out in the manual though.
For those using displacement in their materials, the manual also says it's a good idea to optimize the refinement value...
Cheers,
--
Olivier
Very interesting indeed.
I just think they forgot to point out that it's a good idea to avoid saturated diffuse colors.
Suggested max value for R, G, or B is 215.
But they do point it out in the manual though.
For those using displacement in their materials, the manual also says it's a good idea to optimize the refinement value...
Cheers,
--
Olivier
osuire- Posts: 12
Join date: 2008-12-08
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