Glass looks distorted...any ideas???
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Glass looks distorted...any ideas???
Ok...so I'm about half way done with this but I can't get the glass material to look right! It always looks like the refraction is way up. I'm using Ghost_glass which usally looks thin...the glass poly is just one plane and it's its own object. So any ideas on what I'm doing wrong?
FXGuy- Posts : 2
Join date : 2010-11-20
...figured it out!
Ok...it was the Fresnel setting that was too high
FXGuy- Posts : 2
Join date : 2010-11-20
frydemo :: . :: Material Repository
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