Glass Globe Material
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Glass Globe Material
Hi Dude
I want to make material for glass globe like this but couldn't. please help me.


I want to make material for glass globe like this but couldn't. please help me.



Maxtonian- Posts: 16
Join date: 2008-09-24
Age: 23
Location: Tehran
Re: Glass Globe Material
I think best strategy would be to make a blend material consisting of a glass material and a diffuse material and 'weighmap' them both.
I gave it a spin :
Sky + Sun:

material preview:

Here's the .FRY material for you to download: LINK>>> GLASSGLOBE MATERIAL
The material consists of a 'ghost glass' (weightmapped with a B&W image of the earth) and a diffuse white color material (weightmapped with the inverted B&W image).
For more realistic results, you could also try to use a real glass instead of a ghost glass to have better refraction and caustics. Render time will be significantly higher though.
I hope this helped.
Cheers..
I gave it a spin :
Sky + Sun:

material preview:

Here's the .FRY material for you to download: LINK>>> GLASSGLOBE MATERIAL
The material consists of a 'ghost glass' (weightmapped with a B&W image of the earth) and a diffuse white color material (weightmapped with the inverted B&W image).
For more realistic results, you could also try to use a real glass instead of a ghost glass to have better refraction and caustics. Render time will be significantly higher though.
I hope this helped.
Cheers..
Last edited by Da Moderator on Mon Sep 29, 2008 9:14 pm; edited 3 times in total

Da Moderator- Admin
- Posts: 39
Join date: 2008-09-23

Re: Glass Globe Material
Instead of using ghost glass, I tried a 'real' dielectric glass for next image:
environment light only (.jpg background):

environment light only (.jpg background):


Da Moderator- Admin
- Posts: 39
Join date: 2008-09-23

Re: Glass Globe Material
very very thanks boss!
it's very helpful
it's very helpful

Maxtonian- Posts: 16
Join date: 2008-09-24
Age: 23
Location: Tehran
I haven't seen this till now!
Hey Moderator...You have helped us a lot.
I didn't know how to combine the opacity map and the transparency effect where there isn't opacity. I tried to achieve this result but the layers combination in the material editor is a pending task for me.
This has been a complete and hyper-fast tutorial.
I want to encourage to the rest of tusers to contribute to this section...It's really helpful. It's the 60% of a total 3D job.
Thank you very much.
Regards.
I didn't know how to combine the opacity map and the transparency effect where there isn't opacity. I tried to achieve this result but the layers combination in the material editor is a pending task for me.
This has been a complete and hyper-fast tutorial.
I want to encourage to the rest of tusers to contribute to this section...It's really helpful. It's the 60% of a total 3D job.
Thank you very much.
Regards.

jorari71- Admin
- Posts: 165
Join date: 2008-09-23
Location: Valencia,Spain
Re: Glass Globe Material
There is also the possibility to add a kind of label onto a dielectric ball.
1. Create a sphere with a standard glass material.
2. Duplicate the sphere + 1mm bigger radius and apply a material with the b/w earthmap in the opacity slot.
Choose the color and roughness in the REF0/90 Slots to your taste.
Kwistenbiebel, i see in your render some inteferences (upper part at cuba and the keys
) which looks like a bit strange.
So, propably the label workaround might be a better one.

zampo
1. Create a sphere with a standard glass material.
2. Duplicate the sphere + 1mm bigger radius and apply a material with the b/w earthmap in the opacity slot.
Choose the color and roughness in the REF0/90 Slots to your taste.
Kwistenbiebel, i see in your render some inteferences (upper part at cuba and the keys
So, propably the label workaround might be a better one.

zampo
zampano- Posts: 3
Join date: 2008-09-24
Re: Glass Globe Material
Many nice solutions here 
So i might as well post mine
What i did is use the BW map, in the roughness slot and inverted it.

So i might as well post mine
What i did is use the BW map, in the roughness slot and inverted it.

Stromberg90- Posts: 47
Join date: 2008-09-23
Re: Glass Globe Material
hi zampano
about 3 weeks ago i had use your method but i hadn't scale up the second ball and the result is here:

about 3 weeks ago i had use your method but i hadn't scale up the second ball and the result is here:


Maxtonian- Posts: 16
Join date: 2008-09-24
Age: 23
Location: Tehran
Re: Glass Globe Material
Maxtonian wrote:hi zampano
about 3 weeks ago i had use your method but i hadn't scale up the second ball and the result is here:
Well, try to scale it up Maxtonian
Another cool attempt Stromberg
zampano- Posts: 3
Join date: 2008-09-24
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