use ies on fryrender

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use ies on fryrender

Post  fryrender2008 on Thu Oct 02, 2008 5:04 pm

i can use ies on emitters fryrender? i have a erco light on my interior, how i can simulate the form of this light?

thanks

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Re: use ies on fryrender

Post  Stromberg90 on Thu Oct 02, 2008 10:57 pm

You need to model the light as it would look in real life Smile
Maybe i can do some test later Wink

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Re: use ies on fryrender

Post  Stromberg90 on Thu Oct 02, 2008 11:31 pm

Here is my test. Worked quite well i think Smile

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Re: use ies on fryrender

Post  Da Moderator on Fri Oct 03, 2008 10:54 am

Here's an image that can be used as a textured emitter :



Map it on a circle . It works quite well.


Last edited by Da Moderator on Fri Oct 03, 2008 6:51 pm; edited 1 time in total

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Re: use ies on fryrender

Post  Stromberg90 on Fri Oct 03, 2008 11:40 am

Thats another way to do it Smile
I havnt tried it, so i dont know what works best of the two metodes... Embarassed

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Re: use ies on fryrender

Post  jorari71 on Fri Oct 03, 2008 12:02 pm

Really useful because the units in which an emitter generates light beams are solved by Fryrender and the only is to define the radiation diagram or the way the light is distributed in the 3D world.

The first way looks like enough. With a scene test conformed by a wall and a ground and putting the light near the wall I think is a real valid way to simulate the .ies lights.

Have in mind fryrender2008 that lights in the strict term doesn't exist so the most important are these two factors:

a).-The power of the light.
b).-How the light is distributed and this has been right solved by Stromberg 90 so nicely.

Regards.

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Re: use ies on fryrender

Post  Stromberg90 on Fri Oct 03, 2008 12:33 pm

Glad that you liked it Smile
Here is a wirefram of the model i used, with guide lines Cool
The emitter is pointing upwards.

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Re: use ies on fryrender

Post  jorari71 on Fri Oct 03, 2008 12:50 pm

I think this mantains really close and with a lot of fidelity to the real world. From its construction to its behaviour.

And from here other users can start to experiment and make other tests in order to get other radiation diagrams.

A question: it depends on the cap of glass (dielectric or ghost?) (shape, form...)in a 90%...

Regards...

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Re: use ies on fryrender

Post  Stromberg90 on Fri Oct 03, 2008 1:01 pm

The glass it's best to use ghost, the render i did post is with dielectric.. but i tried it with ghost before that and it looks the same. Smile

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Re: use ies on fryrender

Post  jorari71 on Fri Oct 03, 2008 1:03 pm

Ok.

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Re: use ies on fryrender

Post  Stromberg90 on Fri Oct 03, 2008 2:10 pm

More test, with a new light.
Just for fun actualy Cool


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Re: use ies on fryrender

Post  kwistenbieb on Fri Oct 10, 2008 12:21 am

Looks good and great caustics in that last image.

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Re: use ies on fryrender

Post  Stromberg90 on Fri Oct 10, 2008 4:23 am

Thanks Smile
And yes they look quite nice Cool

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Re: use ies on fryrender

Post  osuire on Mon Dec 08, 2008 6:38 pm

WOW ! Great caustics !
Could you share the water material ?
I seem to be caustic-challenged Sad

Cheers,

--
Olivier

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Re: use ies on fryrender

Post  Stromberg90 on Fri Dec 12, 2008 10:32 pm

Thanks Cool
It's the regular water material, but maybe i could do a quick tutorial on this Smile

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